@BEGINEVENTS

@IF
SCENARIOLOADED
@THEN

@ENDIF

@IF
NOSCHISM
defender=Anybody
@THEN

@ENDIF

@IF
NEGOTIATION
talker=FBI
talkertype=HumanOrComputer
listener=ANYBODY
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
NEGOTIATION
talker=ANYBODY
talkertype=HumanOrComputer
listener=FBI
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
UNITKILLED
unit=Caisses
attacker=FBI
defender=ANYBODY
@THEN
CHANGEMONEY
receiver=FBI
amount=100
@ENDIF

@IF
TURN
turn=20
@THEN
TEXT
Bonnie & Clyde attaquent une Banque de la Ville ! Si la Police les arrete, elle recevra un
Inspecteur et un Agent du FBI en renfort. Si un Clan les capture, Bonnie & Clyde se joindront au
clan et partageront leur butin estim a 5000 Dollars !
ENDTEXT
CREATEUNIT
unit=Bonnie And Clyde
owner=Barbares
veteran=yes
homecity=Aucun
locations
6,24
35,11
9,49
endlocations
PLAYWAVEFILE
BC.WAV
@ENDIF

@IF
UNITKILLED
unit=Bonnie And Clyde
attacker=Clan Capone
defender=Barbares
@THEN
TEXT
Bonnie & Clyde rejoignent le Clan Capone.
ENDTEXT
CREATEUNIT
unit=Bonnie & Clyde
owner=Clan Capone
veteran=yes
homecity=Aucun
locations
6,24
35,11
9,49
endlocations
CHANGEMONEY
receiver=Clan Capone
amount=5000
@ENDIF

@IF
UNITKILLED
unit=Bonnie And Clyde
attacker=Clan Luciano
defender=Barbares
@THEN
TEXT
Bonnie & Clyde rejoignent le Clan Luciano.
ENDTEXT
CREATEUNIT
unit=Bonnie & Clyde
owner=Clan Luciano
veteran=yes
homecity=Aucun
locations
6,24
35,11
9,49
endlocations
CHANGEMONEY
receiver=Clan Luciano
amount=5000
@ENDIF

@IF
UNITKILLED
unit=Bonnie And Clyde
attacker=Clan Nitti
defender=Barbares
@THEN
TEXT
Bonnie & Clyde rejoignent le Clan Nitti.
ENDTEXT
CREATEUNIT
unit=Bonnie & Clyde
owner=Clan Nitti
veteran=yes
homecity=Aucun
locations
6,24
35,11
9,49
endlocations
CHANGEMONEY
receiver=Clan Nitti
amount=5000
@ENDIF

@IF
UNITKILLED
unit=Bonnie And Clyde
attacker=FBI
defender=ANYBODY
@THEN
TEXT
Bonnie & Clyde se sont fait capturs par le FBI.
ENDTEXT
CREATEUNIT
unit=Agent du FBI
owner=FBI
veteran=yes
homecity=Aucun
locations
11,13
18,14
36,16
18,34
19,45
6,24
35,11
9,49
endlocations
CHANGEMONEY
receiver=FBI
amount=5000
@ENDIF

@IF
UNITKILLED
unit=Bonnie And Clyde
attacker=FBI
defender=ANYBODY
@THEN
CREATEUNIT
unit=Inspecteur du FBI
owner=FBI
veteran=yes
homecity=Aucun
locations
11,13
18,14
36,16
18,34
19,45
6,24
35,11
9,49
endlocations
@ENDIF

@IF
UNITKILLED
unit=Bonnie & Clyde
attacker=FBI
defender=ANYBODY
@THEN
TEXT
Bonnie & Clyde se sont fait capturs par le FBI.
ENDTEXT
CREATEUNIT
unit=Agent du FBI
owner=FBI
veteran=yes
homecity=Aucun
locations
11,13
18,14
36,16
18,34
19,45
6,24
35,11
9,49
endlocations
CHANGEMONEY
receiver=FBI
amount=5000
@ENDIF

@IF
UNITKILLED
unit=Bonnie & Clyde
attacker=FBI
defender=ANYBODY
@THEN
CREATEUNIT
unit=Inspecteur du FBI
owner=FBI
veteran=yes
homecity=Aucun
locations
11,13
18,14
36,16
18,34
19,45
6,24
35,11
9,49
endlocations
@ENDIF

@IF
UNITKILLED
unit=Inspecteur du FBI
attacker=ANYBODY
defender=FBI
@THEN
TEXT
Un Inspecteur du FBI a ete assassin, le gouvernement ne peut pas tolerer cette affaire et
envoie un Agent avec Mandat Federal pour proceder a l'enquete. 
ENDTEXT
CREATEUNIT
unit=Mandat Federal
owner=FBI
veteran=yes
homecity=Aucun
locations
11,13
18,14
36,16
18,34
19,45
6,24
35,11
9,49
endlocations
@ENDIF

@IF
TURN
turn=10
@THEN
CREATEUNIT
unit=Agent du FBI
owner=FBI
veteran=yes
homecity=Aucun
locations
11,13
18,14
36,16
18,34
19,45
6,24
35,11
9,49
endlocations
@ENDIF

@IF
TURN
turn=15
@THEN
CREATEUNIT
unit=Inspecteur du FBI
owner=FBI
veteran=yes
homecity=Aucun
locations
11,13
18,14
36,16
18,34
19,45
6,24
35,11
9,49
endlocations
@ENDIF

@IF
TURN
turn=20
@THEN
CREATEUNIT
unit=Agent du FBI
owner=FBI
veteran=yes
homecity=Aucun
locations
11,13
18,14
36,16
18,34
19,45
6,24
35,11
9,49
endlocations
@ENDIF

@IF
TURN
turn=30
@THEN
CREATEUNIT
unit=Inspecteur du FBI
owner=FBI
veteran=yes
homecity=Aucun
locations
11,13
18,14
36,16
18,34
19,45
6,24
35,11
9,49
endlocations
@ENDIF

@IF
TURN
turn=30
@THEN
CREATEUNIT
unit=Agent du FBI
owner=FBI
veteran=yes
homecity=Aucun
locations
11,13
18,14
36,16
18,34
19,45
6,24
35,11
9,49
endlocations
@ENDIF

@IF
TURN
turn=45
@THEN
CREATEUNIT
unit=Inspecteur du FBI
owner=FBI
veteran=yes
homecity=Aucun
locations
11,13
18,14
36,16
18,34
19,45
6,24
35,11
9,49
endlocations
@ENDIF

@IF
TURN
turn=40
@THEN
CREATEUNIT
unit=Agent du FBI
owner=FBI
veteran=yes
homecity=Aucun
locations
11,13
18,14
36,16
18,34
19,45
6,24
35,11
9,49
endlocations
@ENDIF

@IF
TURN
turn=60
@THEN
CREATEUNIT
unit=Inspecteur du FBI
owner=FBI
veteran=yes
homecity=Aucun
locations
11,13
18,14
36,16
18,34
19,45
6,24
35,11
9,49
endlocations
@ENDIF

@IF
TURN
turn=50
@THEN
CREATEUNIT
unit=Agent du FBI
owner=FBI
veteran=yes
homecity=Aucun
locations
11,13
18,14
36,16
18,34
19,45
6,24
35,11
9,49
endlocations
@ENDIF

@IF
TURN
turn=75
@THEN
CREATEUNIT
unit=Inspecteur du FBI
owner=FBI
veteran=yes
homecity=Aucun
locations
11,13
18,14
36,16
18,34
19,45
6,24
35,11
9,49
endlocations
@ENDIF

@IF
TURN
turn=60
@THEN
CREATEUNIT
unit=Agent du FBI
owner=FBI
veteran=yes
homecity=Aucun
locations
11,13
18,14
36,16
18,34
19,45
6,24
35,11
9,49
endlocations
@ENDIF

@IF
TURN
turn=90
@THEN
CREATEUNIT
unit=Inspecteur du FBI
owner=FBI
veteran=yes
homecity=Aucun
locations
11,13
18,14
36,16
18,34
19,45
6,24
35,11
9,49
endlocations
@ENDIF

@IF
TURN
turn=70
@THEN
CREATEUNIT
unit=Agent du FBI
owner=FBI
veteran=yes
homecity=Aucun
locations
11,13
18,14
36,16
18,34
19,45
6,24
35,11
9,49
endlocations
@ENDIF

@IF
TURN
turn=80
@THEN
CREATEUNIT
unit=Agent du FBI
owner=FBI
veteran=yes
homecity=Aucun
locations
11,13
18,14
36,16
18,34
19,45
6,24
35,11
9,49
endlocations
@ENDIF

@IF
TURN
turn=90
@THEN
CREATEUNIT
unit=Agent du FBI
owner=FBI
veteran=yes
homecity=Aucun
locations
11,13
18,14
36,16
18,34
19,45
6,24
35,11
9,49
endlocations
@ENDIF

@IF
TURN
turn=100
@THEN
TEXT
C'est le 100eme et dernier jour !
ENDTEXT
@ENDIF

@ENDEVENTS
